Hi
Other parts of the bigger project. This is an automated heavy gun that will insert the top of the apocalyptic car on the near feature. Modeling performed in 3DsMax and I utilized Ribbon tools for most parts. All parts created one by one as separately and after that, inserted in its place. On the next level, I had to unwrap all parts as automatically in the Unwrap modifier which I should say, It was absolutely correct and fast even it confronted over 300.000 polygons. I used SubstancePainter 2019 for texturing and shading in 8K resolution. So I divide all models into 5 smaller separate models. At the and I returned to 3DsMax2020 and render by VRay Next.
In the composite level, I tested a new way, EXR. This format is Perfect and enough fast and compact. It used all lights separately to I can control color and density after render.
And don't forget, "You are the best even if I don't want to see you, because you compete with yourself yesterday, not with anyone."
Robo-Gun Video on Vimeo